Archive for: Uncategorized

Well, as my esteemed, soon to disappear mysteriously never to be heard from again, colleague Robert noted on his blog, yesterday was my birthday. I spent the bulk of the day lying in bed, either sleeping or watching movies. Which would’ve made it my ideal birthday, if it wasn’t for the excruciating back pain that sent me to the ER for a long, long wait and a short but bliss-filled shot of demerol between midnight and 4AM Tuesday morning.

I can now get myself out of bed without assistance, and a walk to the bathroom, while unpleasant, no longer fills me with the horror it did for the entirety of Monday (and 12:00 to 4:00AM Tuesday.) However, thanks to my deeeelightful regime of painkilling medication, along with the frequent resurgence of the pain it’s trying to kill, my current level of functioning could charitably be called “suboptimal.”

And so I am going to keep my work on this week’s blog to a relative minimum.

BUT!

You will not be without something to read, oh no. After last week’s dog and pony show, I thought it would be neat to get some input on the blog from the writers I’m working with, KNIGHTCAP’s Stephen Cmelak and BLACK JACK O’BREEN’s John Michael Sullivan. I sent them a handful of questions that were intended more as springboards for a conversation that we haven’t yet had, partly because, y’know, I’m really dizzy.

And so I give you something that makes my skin absolutely crawl: the raw, UNEDITED Q+A between me and John. May God have mercy on our souls. Or at least mine.

(In case it isn’t obvious, in the following exchange, I am “AF” and John is “JS”, which somehow seemed preferable to the technically more accurate “JMS”)

AF: How long have you had the idea for BLACK JACK/KNIGHTCAP, and what inspired you to create them?

JS: Black Jack was originally created as a movie pitch about a year ago – it was the best of a half dozen ideas I ground out as pitches aimed at a pretty specific target. A producer was looking for sci-fi/creature movie ideas. They wanted them to be based roughly on properties that were in the public domain, so they didn’t have to pay anyone, but still had some name and concept recognition. Basically they wanted stories and characters from faerie tales and folklore updated into very action-y B-movie formats. So I came up with about a half dozen ideas from folklore and thought about how to make a modern action movie out of them. The nucleus of Black Jack was the Wild Hunt. They seemed spooky and cool, but instead of just getting taken away by them, I figured an action movie format would have somebody facing them head on, with heavy weapons and explosions and stuff. I dabbled with doing it as a modern piece with an elite commando squad, but it didn’t feel right. A cowboy, on the other hand, taking on pagan gods with his six-shooters, that felt cool. And everything else just kind of grew from there.


AF: In your ideal world, how long would Jack O’Breen and Knightcap’s stories be? Are the stories you’ve begun telling the only ones you have for the characters, do you have other stories but a finite number with a set ending, or would these be the lead characters in an ongoing, potentially unending series?

JS: Well, there’s a definite arc for Black Jack – I don’t know how many actual comic book issues that would be if it were actually going to be a print comic, but there’s an endpoint where they stop the bad guys and rescue Jack’s brother. But that doesn’t mean the character’s done. Assuming anyone wants to continue the story, I’ve got ideas for other stories featuring Jack as kind of the gunfighter to the faerie court, mixing his increasing magical capability with the only cold iron shooting revolvers under the hills. If the market is there, I could definitely see Jack’s adventures as an ongoing franchise. Of course that’s an enormous if…

AF: Both your title characters take action largely in reaction to situations involving other members of their family. Without getting too personal (I’ll let you decide what qualifies), how have your families affected your creative lives? How does your family feel about the fact that you won a contest and are having comics you wrote created?

JS: I can’t say mine has. My family has always been a very, very small number of people, and I’m kind of mystified by the dynamics of big families. It’s something I explore in stories, but I have very little to draw on in that regard. As for reacting to my CCN win, I don’t think my Mom fully understands what this is all about. I seem happy about it, so she’s happy for me, but I think it’s going to take some explaining once the book comes out.

AF: Each of your stories also contain a romantic angle. Where does love fit into the grander scheme of things in your stories?

JS: Well, love and romance are great character motivators, aren’t they? We all want those things in our lives, and often we have to struggle to get them, and that equals story. In Jack’s case, it was one of the later dominoes to click into place. I realized fairly quickly that it couldn’t just be pure chance that it was Jack’s brother who was taken by the Hunt. There had to be a reason, and that implied a connection with the faeries from his days back in Ireland. And I realized that Jack’s story was largely about coming home again to deal with all the crap you’ve tried to put behind you. That seemed a very happy thematic fit for a character out of the western myth, where everything is simple and plain and your past was left back east somewhere. Westerns almost always seem to me about characters trying to reinvent themselves as new people in this new landscape. They’re always running from something, or else to some idea that things will be better out west. They’re always leaving something behind. And since Jack – having made that break and become the cowboy/gunfighter of the wild west – has to go back where he started and deal with a situation he thought he’d escaped, it just made sense to have the rest of his life be a huge, untended mess as well. So Jack’s wanted by the law (another appropriate element for this misplaced western genre), his family relationships are a disaster. And there’s the girl he left behind.

AF: What’s the most unexpected thing you’ve experienced so far in working on your Z2H comic?

JS: The visual element, easily. I’m confident enough in my storytelling abilities, but I have absolutely no artistic talent whatsoever. I mean can’t even draw a stick figure doing anything except standing there. It’s truly pathetic. And, while I imagine scenes, place myself in them and see them, my mind’s eye is incredibly abstract – able to simultaneously see a half dozen different angles at once. Of course that doesn’t work so well when someone has to actually draw what I’m describing. So I know it’s occasionally been frustrating for the people I’m working with, but it’s been a definite education in a field I never really expected to be studying.

AF: What writing or comic work did you create prior to winning CCCN, and how did those experiences affect the creation of Black Jack and Knightcap?

JS: I’d sold a bunch of short stories, I’d worked as a journalist, I’d written, co-written and rewritten other people’s screenplays, so I had a bunch of writing experience. But almost no comic experience whatsoever. I’d been hired by Zeros2Heroes last year to do some development work and write several short comics “trailers” for a project called BiosFear. It’s one of the beta projects Zeros has used to ready the online launch. The story and character work I was very comfortable with, but the actual scripts were literally the first comics pages I’d ever tried to write. If anything, the visualization process on Black Jack would have been even more difficult without that shakedown. And thankfully the people I was working with on BiosFear gave me the room I needed to thrash around and figure things out. I’m actually pretty proud of what we came up with there, and I hope people will check it out when it goes up.

AF: If you could actually meet a character from your story in real life, which one would it be, and why?

JS: Oh, Jack, no question. He’s the one that’s safest to be around. I mean sure the faeries are fun, but hopefully if you take nothing else from Black Jack O’Breen, it’s that faeries are not cute, harmless little scamps, like flying puppies. They’re ruthless, deadly little forces of nature, red in tooth and claw. It’s all fun and games until someone loses an eye. Or a limb. Or a thousand years.

AF: If you could only have one form of narrative entertainment in your life (comics, novels, films, videogames), which would it be, and why?

JS: God, I don’t know. Probably novels just because they seem to me to offer the most immersive, detailed experiences. Yeah, they’re less fully realized, but you can do a lot more in a novel than you can do in any of the others. They put more weight on you engaging with the narrative, but that pays off if you can do it.

AF: Is it better to burn out than to fade away?

JS: You’ve got to get the fire lit before you can do either one. That’s the tricky part, isn’t it? At that point, burning out or fading away is generally something the universe will decide for you.

***

OK, that’s it for this week, hope you enjoyed it. Thanks to John for saving me in my hour of need. I’m going to go towards the light, now.

Ever upward, readers (after Monday, there’s no place to go but up…)

Foley


Once more into the breach, my friends, and once again I find myself kind of at a loss when it comes to what to talk about in this here blog. Then again, I was at a loss when it came to the presentation about comic editing to a group of about fifty real editors on Sunday, and that turned out OK. Turns out I actually can spend fifteen minutes talking in ridiculous, nit-picking detail about word balloon placement in two comic panels. And here I thought my wife was exaggerating…

I tried, dear reader, I tried to hard to find something new to enlighten or entertain you, and I came up short. I asked my writers if they’d mind being interviewed, and they didn’t reply. Mind you, I only asked them via e-mail twenty minutes ago, so maybe next week you’ll get to hear from them.

I asked the artists of the books I’m working on if they’d be willing to say a few words about the process*, and they both said something along the lines of, “We’ve got a hard deadline of the end of the month. Find someone else to do your job for you, you lazy #&$*.”

I asked letterer Ed Brisson** if he’d be willing to contribute to a post, but he still isn’t talking to me after that whole Page X lettering disagreement. And besides, he’s got about 400 pages of material to letter in the next three weeks, so he’s pretty busy.

I asked Matt and Jessica and Julian if they had anything they wanted to say–heck, I even asked them what the deal was with CCCN Phase Two, AKA the Big Money Screenplay Award, and all I got back was an e-mail that said, “Who wants to know?”

To which I replied, “Well, I do.”

To which they replied, “We’ll tell you, but only if you promise not to talk about it on the production blog. Or anywhere else.”

To which I replied, “Never mind.”***

Jessica went on to suggest that I talk about “grace under pressure and dealing w. real world deadlines- how to manage expectations w. concerns about quality while still hitting your markers and keeping artists heads from exploding.”

I appreciate her trying to help, but the problem with that topic is, I’m not qualified to talk about it. “Grace under pressure”? Hah! To paraphrase Douglas Adams, when the heat is on, I go to pieces so fast people get hit by the shrapnel.

“Real World deadlines”? I’ve heard of this “real world” thing before–my father mentions it frequently in relation to my getting a “real job”****–but it sounds terrible, certainly no place I’d want to visit if it could possibly be avoided.

Managing expectations, concerns about quality, and still hitting my markers…

I’ve been kind of lucky, in this regard. On the one hand, I’ve got a fantastic group of people working to get these books done on time. Frank Grau had to take a few days away from BLACK JACK O’BREEN to take care of a fairly big piece that’ll get seen by tens of thousands of people, which got me a little worried. But on his return, he started turning in penciled pages at a furious rate–right now we’re one page away from being done with the pencils altogether.

And the weird thing is, the faster Frank works, the better writer John Sullivan and I actually like what he produces. I don’t know if he’s one of those artists who gets caught up in trying to get everything in a panel just right, inadvertently crushing the spark of creativity beneath the bootheel of perfectionism, or if he’s just hitting his stride on BLACK JACK, but he’s really been knocking the ball out of the park this last couple of weeks. Hitting the deadline is going to be tough, it’s going to be tighter than I’d like–but I believe it’ll be done, and, even better, done well.

I really can’t say enough about John Keane’s work on KNIGHTCAP: NOVEMBER’S SONG. He’s a workhorse, cranking out page after page of superhero romcom goodness without so much as breaking a sweat. Actually, he probably did break a sweat–he lives in Ottawa, which, as far as I can tell, was so hot this weekend it actually melted. But John continues to produce page after page with Terminator-like efficiency. We’ve got ten to go, with more than half of those penciled.

And he does it all with class, style and wit. The other day KC:NS writer Stephen Cmelak asked me to pass along his kudos to John. I did so, and got the following reply: “Glad he likes it. I shall add his kudos to my collection. It’s getting quite large, but I think some of them are going off, there’s a weird smell coming from the kudos cupboard.” *****

These guys are producing amazing work, and that leaves me at a loss. I might have something to say about grace under pressure, but working with guys like these, I’m not really feeling that much pressure right now.

I wonder what I’m missing…

Foley

* I didn’t actually ask the artists if they wanted to say a few words. But if I had, I like to think they’d have responded as I claimed they did.

** I also didn’t ask Ed if he wanted to contribute, and in actual fact, Ed is still talking to me. He’s going to start lettering BLACK JACK O’BREEN over Frank’s pencils, rather than waiting for colouring. This will hopefully help him when the inevitable flood of material to letter descends upon him in a couple weeks.

*** I actually did ask about the Greenberg Fund, and while I didn’t get the replies I said I did, I was told that I’m not allowed to talk about it. Jessica was probably feeling bad about that, which could be why she suggested the whole “grace under pressure” thing. That, and she’s never actually seen me when I’m feeling pressured…

**** My father doesn’t bother me about getting a real job. Not anymore, anyway. He’s pretty much resigned to me being a slacker layabout.******

***** This one is actually 100% true and a direct quote from John’s e-mail to me. Not everything I say is an awful lie, you know…

****** But that one was. My father isn’t resigned to me being a slacker layabout. It’s my wife Tiina who’s come to terms with that.


Well I have some good news and some bad news. The bad news isn’t really that bad, but for those of you who just skim the text on these production blogs and just want to see the art coming together, it’s bad enough. You see I have been so keen to share the artwork coming in from our talented teams with you, the Zeros to Heroes community,that I have been posting new pages with each blog entry. But unfortunately, you will have to wait to see the rest of Hero High and Rip Current when they are scheduled to be released in completed form on the world wide web in a month or so. You see we must allow the anticipation to build, and build until you can no longer stand it, and then finally, at last releive it with a comic which by all indications will surpass your greatest hopes and expectations.

The good news is that I can however, show you some of the awesome pages from Mind Crimes yet, and we are seriously on target to complete all books on time!
It’s going to be a photo finish, as Sidney and Marc on Mind Crimes had far less time than the teams working on the other comics, and yet are quickly catching up to Diego on Hero High and the team on Rip Current. Here is the coloured artwork from page 1 of Mind Crimes.
mind_page_1_colors_1.jpg


I’ve got nothing to say this week. Which is problematic, for a number of reasons, not the least of which is, I’ve got a production blog post to write. And then, in a couple days, I’m supposed to do a fifteen minute presentation on comic editing at the Editors Association of Canada Conference 2008. And I am not ready.

This is partly my fault, but only partly. Technically speaking, I knew I was going to be part of a panel at the conference for several months. A couple weeks ago, I spotted a flyer for the thing and thought, “Hey, is that the thing I’m supposed to be doing a panel at?” In a fit of cosmic synchronicity that could only be explained by the fact that the panel was going to be happening in the foreseeable future, when I got home I found an e-mail from the person who invited me to the panel in my inbox. He wanted to get together with all the panelists so we could discuss our presentations.

To which I said, “Presentations? Uh, what presentations?” I’ve been on a number of panels at various conferences over the years, and they’ve all been run the same way: everyone sits down, the moderator asks a question, and the panelists talk about it. Or, depending on how much some of the other panelists love the sound of their own voice, they at least try to talk about it. Presentations are a whole other thing. I don’t do presentations well. Never have.

I’ve figured out how to do readings–I’ve only done a few comic readings, but I’ve enjoyed every one of them. I had the privilege a few years back to see cartoonists Seth and Ben Katchor do readings at a local art gallery, which taught me almost everything I needed to know about how to do a good comic reading (as a public speaker, Katchor was amazing) and how not to (Seth was…not so amazing.) But a reading, to my mind, is a form of entertainment–and I actually like to entertain people.

A presentation is something else–it’s intended to inform, educate, or sell something. And these are things that I’m not particularly comfortable with, especially when it comes to doing them publicly via something other than a keyboard. If I wasn’t so bloody tired from the insomnia I’ve been suffering as I try and figure out what I’m going to talk to these editors about for fifteen minutes, I’d be panicking about the presentation right now.

And if I wasn’t panicking about that, I reckon this is a reasonable time to start panicking about deadlines. Specifically, Z2H’s rock-solid, drop-dead deadline of the end of June for the completion of BLACK JACK O’BREEN and KNIGHTCAP: NOVEMBER’S SONG (and every other Z2H book, though I’m not going to panic about those until I’m done panicking about the books I’m directly involved with). There was a Big Editorial Meeting on Friday where all the editors updated each other and Jessica about the state of our books. It was almost a presentation, but I didn’t mind that one, because I actually felt pretty confident about the way things were going.

John Keane’s a consummate pro and I’m convinced the only way he’d miss his KC: November’s Song deadline is if an asteroid fell out of the sky and demolished his house with him in it. Of course, by typing those words, it’s pretty much a cosmic certainty that this will now happen. Sorry, John.

Frank Grau, Jr., is plugging along on BLACK JACK O’BREEN. We’ve refined the approach a little. Now he’s doing all the pencils, then going back and doing all the painted colour. This will theoretically let him build up a rhythm with a specific artistic discipline and cut out any lagtime jumping back and forth between penciling and painting might cause. Frank knows the deadline, and he knows I’m on edge about it, and he still seems confident we can achieve the desired goals without cutting corners on quality.

I hope he’s right. Because, unfortunately, my job as editor is not to help my creators put together the best book possible. My job is to help them create the best book possible under the circumstances. I’ve been on jobs where deadlines forced creators to compromise on quality, and it’s not a pretty sight. Nobody wants to do less than their best work. It’s a poisonous situation for a creative person to be in, a real soul-killing scenario. But when the deadlines loom and the gas bill’s due, sometimes something’s got to give.

I’m not saying that’s going to happen on my books, or any of the Z2H books. Every creator I’m working with has hit the ball out of the park so far. The two Johns, Stephen, Frank, and Ed are making me look like I actually know what I’m doing. But as I said to Z2H office manager Alisia the other day, if I didn’t have something to worry about, I’d just be worried that I was missing something I should be worrying about.

And, you know, I don’t think that’s necessarily a bad quality in an editor. I remember awhile back I was complaining to a colleague of mine about the paper stock a publisher had elected to use for one of my books–without consulting me or my collaborator, even though they’d agreed we’d have a say in it. This associate of mine was of the opinion that I was worrying too much about something that wasn’t that important. The phrase “It’s good enough” was bandied about.

Saturday Night Live producer Lorne Michaels once said something to the effect that “The show doesn’t go on because it’s ready. It goes on because it’s 11:30.” Sooner or later, a creator who aspires to be a professional has to put the work out in front of an audience. Sometimes, they have to do it before they’d like to. And if, as a creator or an editor, I end up having to put something out before I’d like to, the idea that “it’s good enough” won’t offer me any comfort.

What MIGHT offer some comfort is the idea that next time, I’ll do it better. And part of the reason for that is because next time, I’ll have a better idea what to worry about.

Foley


So, how about that last post, huh? That sure got people talking. A couple people, anyway. And the question remains: What lettering approach did the creators of BLACK JACK O’BREEN and I finally decide on?

Well, you’ll have to read the book to find that one out. Ain’t I a stinker?

One more quick lettering thing before I move on–here’s a page from Stephen Cmelak’s KNIGHTCAP: NOVEMBER’S SONG, drawn and lettered by the incomparable John Keane. John’s got a bit of a weird sense of humour, sometimes. He realized there was something off-kilter about panel 2, and he left it this way anyway…

the screaming ass!

Yep, that dude’s butt is screaming.

John agreed to change the placement of the balloon tail in that panel, but there was a sadness in his voice as he agreed to do it, because more than any artist I know, John likes a good screaming butt gag. Who doesn’t, really?

Moving on. While the responses to last week’s post were all interesting, the one that’s stuck with me was this comment, from Mariathedreamer: “I think its (sic) a mistake to underestimate even the newer comic reader and certainly not the best strategy to cater to that newby reader.”

I’ve been thinking about this a lot since I read it. I wouldn’t take any issue with it at all if the subject under discussion was, say, creating depth of character, or an intricate plot. Those are things editors or the companies they represent have been known to stifle, on occasion, something I believe is disrespectful to readers and creators both.

But that wasn’t what was under discussion–what we were talking about was placing word balloons in such a way that any English-speaking reader would intuitively know which one to read first, while retaining the storytelling flow and obscuring the least, or the least important aspects of the art.

And when it comes to that, I actually think that, yes, the best strategy IS to cater to the newbie reader.

Let’s say for the moment that my call on the lettering was correct for the reasons I believe it was correct (I know some of you disagree, but let’s pretend): it’s the optimal placement to allow a new reader to comfortably read the dialogue while taking in and appreciating the visual elements of the piece.

In that case, one could argue that my wanting that placement was an attempt to cater to the newbie reader. What I don’t see is why that would be a problem.

Is a veteran comic reader going to throw down the comic in disgust on seeing my pandering to someone who isn’t used to reading panel by panel? The dialogue’s identical. The only possible difference is the perceived cadence of the conversation–something that relies largely on the perspective of the reader and which I’m not convinced is controllable via balloon placement in any but the most extreme circumstances.

So I just made it easier for a new reader to enjoy the comic I edited, and I can’t imagine doing so lost me any long-time comic readers. I can’t imagine many long-time comic readers would give such a balloon placement much thought at all. Nor should they. The only time an average comic reader–whose primary requirement of a comic is that it be entertaining or otherwise worth the time and cost–will notice a balloon placement is if it isn’t working.

There are a lot more people who aren’t used to reading comics than are. If it doesn’t interfere with the storytelling goals of the creators, why not make a book as readable for them as possible?

As for the perils of underestimating the newer reader: when it comes to creating an accessible reading experience (strictly in the formal sense of, you know, actually being able to read the dialogue in the correct order without having to reread panels), I believe the mistake would be–no, I believe a recurring mistake among many comics editors today IS–to overestimate them.

Several years ago, I got to see comedian Steven Wright perform live in a theatre that seated around six hundred people. In the middle of the show, he told a joke. Well, he told jokes all the way through the show, but this joke landed differently than any of the other ones. I don’t remember the set-up or the punchline; all I remember is that it hinged on the audience knowing that French Post-Impressionist painter Henri de Toulous-Lautrec was short.

At no point during the joke did Wright actually mention Toulouse-Lautrec’s stature. As it happens, I was aware of this trivial tidbit of information. I got the joke, thought it was funny, and howled with laughter…

…Laughter that echoed through a hall that was otherwise dead silent. As far as I could tell, I was the one person in that 600 watching who understood why what Wright had said was funny.

As I see it, one of two things happened on that particular night with that particular joke. Either:

1) Wright overestimated his audience’s knowledge of French Post-Impressionist painters, and the joke failed because of it, or

2) Wright knew not many people would know about TL’s height, and told the joke anyway. Maybe because he thought it was funny, maybe because he wanted to reward those few audience members who’d know what he was talking about. Doesn’t really matter. It especially doesn’t matter to me, because I got the joke.

This means that either the joke failed (because it overestimated the audience) or it succeeded on its own terms, but those terms were created with a different motivation than comedians usually have with their jokes (to get the biggest laugh possible.)

Some comic creators might want to make a book so formally obscure that only a certain kind of reader will be able to follow it. I’d argue that James Turner’s NIL and REX LIBRIS have that sort of quality, as well as much of Dave Sim’s later CEREBUS work and now glamourpuss. Hell, I think some could lump THE HOLIDAY MEN in there.

If Mark and Jessica came to me and said, “Andrew, we don’t just want the books we produce to be solid pieces of entertainment, we want to make sure it’s not going to entertain a non-comics reader,” well, the first thing I’d do is tweak the lettering to make it harder for the non-comic reader to follow.

Actually, that’s not true. The first thing I’d do is try to contain my immediate negative reaction to the idea and ask why they’d want to do that.

I can’t imagine why a company that’s building a community around work that’s not in the traditional North American comic format or genre would want to risk alienating any potential new comics fan. There’s no readers to gain in such a move, and plenty to lose.

So, again strictly on a reading accessibility level, I see no harm in underestimating the potential readership. I do, however, see a great risk in overestimating the ability of non-comics readers to intuitively grasp what long-time North American comic readers have been trained to accept as natural. And I see my own annoyance when I as a reader encounter lettering that hasn’t been given proper consideration in regards to any reader, new or old alike. It’s exactly that sort of annoyance that I want to avoid with my Z2H projects.

Hey, who put this soapbox here? Never mind, here’s some BLACK JACK O’BREEN pencils from Frank Grau, Jr.:

bjo page 6 pencils

Ever upward, heroes, ever upward.

Foley


The end is nigh for Hero High. Diego has finished all 22 pages of pencils and inks now, (well one more page of inks to go) and just has to fill in the colours now. It’s exciting to see all of the blacks down and finalized, and it is easy to imagine how great it is going to look when it is finished. There really aren’t many titles out there that are this tight, in terms of both story content and artwork, that are marketed to a younger audience so I have to say I’m quite psyched to be part of this project.

hero_page_21_inks_1.jpg

Rip Current also is looking very promising, with some very nice inks by Christian this week. Patricio has close to 20 pages pencilled and the inks and colours are close behind. This book has some really richly detailed artwork reminiscent of some of the best European comics and Anime.

ripc_page_6_inks_1.jpg

Zeros 2 Hero’s latest title Mind Crimes got off to aslightly delayed start, due to the writer, Nick Andreychuk’s new baby’s birth coinciding with Mind Crime’s win the final round of Comic Creation Nation (Congratulations Nick!), but it beginning to come together as the art team begins to tackle this story with style. A sci -fi/ noir thriller, Mind Crimes also takes place in a dystopian, not so distant future. Pencils and inks will be provided by Sidney G. Lima, Here’s the pinup.

mind_page_23_inks_1.jpg


25 Apr. 2008

Zee Update

Posted by josh under Uncategorized | No Comments »

Hey Guys,

After a few hiccups, everything is moving great. We’ve got the cover done for McElroy, and I will show you that as soon as I get to go ahead. Age of Heroes is coming along great with the letters done on our first page, and the layouts for the first bunch of pages are looking great. Minus One has an amazing pinup that is being inked right now, and Ronn is hard at work doing layouts. Alma’s team is working on the pinup, and, based upon the rough layout, it’s gonna be great.

I wish I could upload some pics for you, but I’m still on “vacation” out in BC, and my laptop would likely explode due to the awesomeness.

Later,

j


1 Apr. 2008

Rip Current Part 1

Posted by alex under Rip Current, Uncategorized | 5 Comments »

Water, water everywhere and not a drop to drink…. well maybe just a drop. Well, the team is assembled, the vision has been established and things are starting to get rolling on our latest effort Rip Current. Written by Carmen Wright, Rip Current tells the story of a dystopian future in which most of the land masses on the planet have become submerged under water. In this episode, Lucia Ribeiro’s predictable routine, flying patrol around her island fortress, Cascadia, is forever changed when she comes face-to-face with a mysteriously exotic man swimming deep under the ocean. With ever-increasing raids from neighbouring fortress, Cordova, her mother’s political manoeuvrings and the arrival of new guy in her all-female patrol squad crushing in from all directions, Lucia must decide how far she’s willing to go in order to find this mystery man and what she’ll do when she does.
Here’s some of the character sketches provided by Patricio Plaza, who will be pencilling the story.

ripc_page_22_pencils_1.jpgripc_page_23_pencils_1.jpg

The black lines will be inked by Christian Major, AKA Fetternity. The colours will be provided by Aya Ikeda-Barry, Ed Brisson will be lettering Rip Current and I, Alex Cieslik will be editing. Stay tooned for more updates as things progress


1 Apr. 2008

Hero High - part 4

Posted by alex under Hero High, Uncategorized | 3 Comments »

I have a confession to make. I think about physics sometimes. I know this probably seems strange, but I was briefly a physics major in university.  I was pondering the idea of light behaving like a particle and a wave at the same time specifically in the ”Two-slit, light particle interference experiment . It occurred to me that if light particles were shaped like jellybeans, and spun rapidly, they might produce phenomena that mimicked both electrons and wave radiation. Does the possibility of light particles being shaped like jellybeans explain the quantum effect? What do you think?

Hero High continues to come together rapidly this week. Diego has pencilled over half of the book, and he continues to amaze us all with his imaginative (and speedy) rendering. Here’s a taste…

.hero_page_5_pencils_2.jpg


Well, I have finally set Diego free now that the art is all finished.  Chris is lettering the pages, and it should be finished sometime next week. The book looks great, and I am really happy with what we accomplished.

 I am now working with Greg on “Age of Heroes”.  We are choosing an artist, and we should have some art to show you by next week.  Right now we are just going over the script and thumbnailing it out.

 Until next week,

 j