Archive for: Hero High

1 Jul. 2008

The Beast Within

Posted by alex under Hero High, Mind Crimes, Rip Current | 6 Comments »

If you were an animal, what would you be?
The answer to this question, a staple of all kinds of ‘gettin’ ta know ya’ questionaires, speed-dating topics, even job applications might be one of the oldest, and most visceral methods of human evaluation and judgement ever devised.

From the middle ages, and probably before, men have studied animal characteristics and behavior to help them understand their fellow man. The zoomorphic method of physiognomy was one of the first and most popular methods which people used in order to discern the motivations and personalities of the people around them. Until Freud came along (and no doubt, after) people used “animal resemblance” as a way of quickly sizing up and categorizing their fellow men.

Using a simplified kind of logic this method would note the physical features of people, and compare them with those of animals which share those features. For example, a man with a thick nose and large eyes was said to be slow and lazy like a cow. Someone with a narrow, pointy face was said to be sneaky and treacherous as a rat. This philosophy crossed many cultures, and examples of this way of thinking about human character traits being reflected in physical features, and the relation that they bore to certain animals can be found in ancient Greek and Roman literature as well as that of Persia, Africa, China and Japan.

In one of my previous blogs, I talked about the link between superhero comics and
ancient myths and allegories which were often told in order to illustrate a moral lesson. Peoples from all parts of the world claim stories featuring creatures which were half man and half beast, and many of these were also passed down from generation to generation. But the perceived connection between man’s animal character was much more than mere fiction to many people.

Rulers chose advisors and successors based on whether the person wore a horse-like or lion-like face, and empires no doubt rose and fell on decisions based on nothing more substantial than the shape of an upper lip. The “bestial” facial features, of enemies were used by leaders to justify all kinds of atrocities from genocide to colonization. Take a look at the nastier war propaganda in any era (including the modern one), and the link between the enemy being ‘animal-like’ or showing ‘bestial characteristics’ is the most dominant theme. Of course it is easier to get people to harm other people if they, the enemy aren’t fully human. But I digress.

This primitive system of human prejudice, (as it is meant by most people: judgement based on appearance) related to animal resemblance, is a common thread in almost all of western literature. Stories ranging from the Medieval myths to Kafka, Shakespeare, Dostoyevsky, and especially the modern comic (yes as wide a literary survey as that!) feature characters whose personality is perfectly complemented by their ‘mousy’ or ‘bear-like’ appearance. It is in fact, so common for a villain to be serpentine or rat-like that it is almost a foregone conclusion that someone described as having a a darting tongue ar a twitching nose, would later display behavior similar to one of those animals. Sometimes in literature, a character bears a name that evokes a particular animal which causes the reader to have an almost subconscious prejudice towards them.

I think it is interesting that for many popular super hero comics this would seem to be reversed. Some of the most popular: Wolverine, Batman, and Spiderman, to name a few, are half-breeds of human with, animals which are traditionally linked with unpleasant or frightening characteristics. But would Spiderman be as popular if he were actually a guy who paralyzed his enemies and drained their bodily fluids through his retractable fangs? Or would the kids like Wolverine as much if he actually sprayed his ememy’s carcass with foul-smelling musk from his anal glands before burying them for later snacking? Actually I guess the kids would probably enjoy that , but then, it probably wouldn’t make the Hollywood movie version.

Something to think about….

I was going to talk about the Zeros2Heroes comics that Im working on.
I have only this to say. This has been a very long month. But it is almost over. Hero High has come together most triumphantly on time, on schedule, and most definitely on point. Farley aka. Moondog is set to become the next great superhero on the scene and this book just keeps looking better every day. Production on Hero High is a short hair from completion, with just the final lettering being added at this stage. The artwork just pops off the page and the dialog is nice and snappy.
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Rip Current, is shaping up to be a real stand out comic, with beautifully coloured and rendered panels. It reminds me of some of the best Heavy Metal stories that I grew up reading. Production on Rip Current is also down to the final tweaks and fine tuning and will be finished this week.
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On Mind Crimes, Sidney finished the last page of the inks just today, and the artwork is looking great. Sidney’s ability to draw a realistic Star Wars era Mark Hamill mask amazed and surprised everyone, and Marc has truly disturbed us with his penchant for painting blood, and lots of it. The final artwork is being assembled as I write this and Ed is burning the midnite compact fluorescent to finish the lettering for this and almost all of the other books.

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Happy Canada Day you comic hosers


Well I have some good news and some bad news. The bad news isn’t really that bad, but for those of you who just skim the text on these production blogs and just want to see the art coming together, it’s bad enough. You see I have been so keen to share the artwork coming in from our talented teams with you, the Zeros to Heroes community,that I have been posting new pages with each blog entry. But unfortunately, you will have to wait to see the rest of Hero High and Rip Current when they are scheduled to be released in completed form on the world wide web in a month or so. You see we must allow the anticipation to build, and build until you can no longer stand it, and then finally, at last releive it with a comic which by all indications will surpass your greatest hopes and expectations.

The good news is that I can however, show you some of the awesome pages from Mind Crimes yet, and we are seriously on target to complete all books on time!
It’s going to be a photo finish, as Sidney and Marc on Mind Crimes had far less time than the teams working on the other comics, and yet are quickly catching up to Diego on Hero High and the team on Rip Current. Here is the coloured artwork from page 1 of Mind Crimes.
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       Well the push is on to finish all books by the July Deadline, so carpal tunnel is setting in for all artists working on Z2H books right now. Unfortunately the weather outside is (mostly) beautiful here on the West Coast so sometimes it is hard to be inside at the computer. I know it is for me. I  did manage to get an amazing sailing session off the beach at Davis Bay last Thursday with Westerly winds coming in at 15 knots and steady as a stone. The split Jet stream is making wind predictions unpredictable, but hopefully the wind will be firing hard this weekend. Wait, I’m supposed to be talking about comics. Damn. Don’t think about kitesurfing. Don’t think about kitesurfing.

Okay, this week on Hero High, Diego has begun the colouring process and already has 4 finished pages done and approved. The shading is fairly simplified and bright in keeping with the “animated ” look we are shooting for with this book. This page shows Farley’s first day at school, and our first encounter with that creepy school janitor guy. What is up with school janitors anyways, is it that they just can’t find anyone else to mop up puke than ex-carneys??

 No, I’m just kidding, but the guy at my school had some pretty rough looking tatoos…

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Patricio is still finishing up the pencils on Rip Current, this week some of the panels had to be revised to make sure that the artwork reflected Carmen Wright’s vision. The action scenes proved a little difficult to get right due to specific scenes having fluid motion, inertia, and mechanical physics involved, all in the same panel (who said artists don’t need science and math)

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I am also including the page from last weeks blog as some of you said it wouldnt load the large version when you clicked on it. Lots of detail in this one.

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On to Mind Crimes: Sidney Lima has really begun to find his stride on this book this week. A double threat, Sidney is pulling off the pencils and inks on this book and coming up with some really fine pages. Sidney prefers to come up with his own layouts on the pages, and begins with pencils that are generally fairly rough. Most of the details are added in the inking stages, and you can see from the page X here the finished pages are very different in appearance from the pencils. Marc Lewis is the colourist on Mind Crimes, and has found a palette that has a futuristic vibe, perfect for this story.

For all you process junkies here’s  the artwork for page X and the steps leading to it. 

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The end is nigh for Hero High. Diego has finished all 22 pages of pencils and inks now, (well one more page of inks to go) and just has to fill in the colours now. It’s exciting to see all of the blacks down and finalized, and it is easy to imagine how great it is going to look when it is finished. There really aren’t many titles out there that are this tight, in terms of both story content and artwork, that are marketed to a younger audience so I have to say I’m quite psyched to be part of this project.

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Rip Current also is looking very promising, with some very nice inks by Christian this week. Patricio has close to 20 pages pencilled and the inks and colours are close behind. This book has some really richly detailed artwork reminiscent of some of the best European comics and Anime.

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Zeros 2 Hero’s latest title Mind Crimes got off to aslightly delayed start, due to the writer, Nick Andreychuk’s new baby’s birth coinciding with Mind Crime’s win the final round of Comic Creation Nation (Congratulations Nick!), but it beginning to come together as the art team begins to tackle this story with style. A sci -fi/ noir thriller, Mind Crimes also takes place in a dystopian, not so distant future. Pencils and inks will be provided by Sidney G. Lima, Here’s the pinup.

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8 May. 2008

Hero High -pt.8

Posted by alex under Hero High | 1 Comment »

I love you, more than I love technology…

But still I love technology…..

I was watching Napoleon Dynamite on T.V. last week, and the wedding song that Napoleon’s brother Kip sings to his new bride brings a tear to the eye, doesn’t it?

I’m not sure if I can say I feel the same way though. Dont get me wrong. Working for Zeros2Heroes is the first time that I have truly been part of a global creative team. Connected by the internet, the penciller, inker, colorist, writer, editor , and letterer all live in different cities, different countries, heck, other continents. They never have to meet or even talk on the telephone. I can do my job unshaved, unshowered, or totally naked. I might be naked right now. This is pretty fun. And it’s all possible through the magic of computer technology.

Comics are inherently unstable. We oscillate between reading them literally, and looking at them at art. Unlike illustrated books, in comics, the lettering merges with the visual illustrations, growing and shrinking and morphing as they visually describe sounds and voices. Some find this instability distracting, and comics have been criticized as being a “bastard” art form, neither literature nor art.

As well, the internet as a device for creating comics is also inherently unstable. Never mind system crashes, software glitches, finicky modems that need to be unplugged and plugged, data loss, and all that. When everything is working beautifully there are so many ways to go about working on the internet it can be overwhelming.

There are other people’s blogs and posts to read, galleries to look at, reviews and articles on other comics, as well as all the emails to read and reply to, online chats, all of which could however loosely be described as work. For a bibliophile like myself, having near infinite access to information and images on the same screen where I am supposed to be working leads to looking up at the clock “5 minutes” after I sat down to check my email, and find that it’s 2 in the morning and my girlfriend has gone to bed 3 hours ago. This is why many writers have gone back to using electric typewriters or “bare-bones” word processing software and no internet on the computer that they work on. It can become so distracting that it becomes impossible to get any actual “work” done.

So, while this fantastic technology make the work possible, paradoxically, this very flexibility it makes it more difficult at the same time. So, I now set myself a time limit and schedule email, dashboard revisions, and blog posts just like a regular office job so that I don’t spend all of my waking hours in front of a screen.

Back to work…


28 Apr. 2008

Hero High Part 7

Posted by alex under Hero High | 2 Comments »

Like a well oiled machine. That is how I would describe production on Hero High. Diego continues to produce consistently excellent and speedy pages week after week earning him the nickname Diego “the machine” Simone. After finishing pencils last week, Diego is up to page 7 on the inks and nailing it every time.

 One funny hiccup was that one of the panels called for someone to be eating a box of giant pretzels, like the ones that they sell at the carnival here. We had to send him a reference photo because they don’t have giant pretzels in Argentina. No giant pretzels, who’d a thunk it?

Something that wasn’t running like a well oiled machine last week was the outboard motor on my little boat. Take it from me peoples, if you buy a used motor, stay close to shore when you take it out for the first time. I did have a good couple hours on the water off of Gibsons Landing, and was starting to think I could trust it. After picking up my girlfriend, Amber, at the dock we headed out to do a  quick lap of Keats Island before it got dark. Well, we got about halfway back and the motor seized. After paddling for an hour, it began to rain. We were close enough to be able to use the cellphone to call for help and ended up getting towed in by the local coastguard. By this time it was raining really hard and I was feeling pretty darn embarassed.

Unfortunately, I realized the next day that the motor is well and truly finished (it threw a rod as well) which made me feel better in a way, as it proved that there wasn’t anything I could have done to get it working, but worse in that there was no way it was ever going to run again, and I would have to buy a new one.

And I don’t think Amber is very keen to go “boating” again anytime soon.

Here is one of the latest pages Diego has uploaded showing his mastery of  the character’s expression and action.

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15 Apr. 2008

Hero High pt.6

Posted by alex under Hero High | 5 Comments »

Well this has been a busy week for me, and I’m feeling a little under the weather (even the weather is under the weather here on the wet coast, changing from sun to rain almost hourly) so I will just show you the page x for hero high this week and let the artwork speak for itself. Diego pencilled, inked and coloured this page and Ed Brisson provided the lettering.  At this point 19 of 22 pages have been pencilled, so we’re almost ready to move onto the inks.

Heres the inked artwork w/out colours and then the finalized page.

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8 Apr. 2008

HERO HIGH - PT. 5

Posted by alex under Hero High | 1 Comment »

I’d like to recommend a great book I found while thrift store shopping this week: The Sense of Order, by E. H. Gombrich, explores the history and psychology of decorative art. This book is a bit heavy, as it gets into great detail about the scientific and psychological underpinnings to what we consider “good taste”, but for artists and those interested in the psychology of Art and decoration, there is some fascinating stuff in there, so check it out!
Well this week I’d like to send out greetings to Diego, hope you had a great birthday on last Tuesday, and despite his being assigned some other project for Zeros2Heroes, he was still able to create several new pages of pencils for the book, bringing us up to Page 17 and 2/3 complete. Way to go Diego, and we all wish you happy birthday!

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1 Apr. 2008

Hero High - part 4

Posted by alex under Hero High, Uncategorized | 3 Comments »

I have a confession to make. I think about physics sometimes. I know this probably seems strange, but I was briefly a physics major in university.  I was pondering the idea of light behaving like a particle and a wave at the same time specifically in the ”Two-slit, light particle interference experiment . It occurred to me that if light particles were shaped like jellybeans, and spun rapidly, they might produce phenomena that mimicked both electrons and wave radiation. Does the possibility of light particles being shaped like jellybeans explain the quantum effect? What do you think?

Hero High continues to come together rapidly this week. Diego has pencilled over half of the book, and he continues to amaze us all with his imaginative (and speedy) rendering. Here’s a taste…

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25 Mar. 2008

HERO HIGH PT. 3

Posted by alex under Hero High | 2 Comments »

This week, we interview Dylan Edwards, known to many of you on the Z2H site as “Crackwalker”. Dylan is the writer and mad scientist behind the comic Hero High, currently in production, with about half of the pages pencilled at this point. We asked Dylan some direct questions which he answered in a most eloquent and loquacious manner. Read on:

1. Tell me about yourself
My name is Dylan Edwards. I live happily in Halifax with my wife, three kids and a cat-shaped devil sent to torment me. I’m 37 years old, Taurus, 6’2”, Haligonian, Thespian, vaguely Gnostic, completely comicaholic, dramaturgically challenged, musically afflicted, poetically unlicensed, and trying to gainfully employ the squatters on my intellectual property.
I’ve been a dishwasher, street vendor, librarian, salesman, graphic designer, musician, illustrator, camp councilor, actor, director, teacher, busker, children’s entertainer, theatre technician, set designer, artist, sound guy, dance studio manager, house painter, canoe race course maintenance staff and animator – but right now my core identity is father, husband and writer (in that order).

2. How did you hear about and start working with Z2H?
I found out about Zeros2Heroes through invitation – about six months ago I was ranting on the message boards at Zuda and someone messaged me about Z2H – I believe it was SheaKoshan. So I had a look and was immediately hooked. The site was the answer to a lot of my desires with regards to webcomics and writing. The internet is a great place to find an audience, in theory. You can create what you want, and share it with the world, but to make a success of it all on your own takes a hell of a lot of life energy. Z2H provides a lot of resources to help emerging creators find an audience. I saw the potential in their vision immediately and jumped on board with both feet.

3. How did you find the process of the Comic Creation Nation competition
Terrific. If there’s a better way to run a competition like this, I can’t think of it. I’ve been involved in other contests that are similar in concept, that being an ‘american idol-style’ voting system, and there are big challenges to deal with. A big part of the problem with the internet is that of anonymity. Online contests are very susceptible to abuse from fake ID’s and multiple accounts, but Z2H has a very ingenious approach to this. Giving more voting power to more frequent and prolific Z2H users balances out the mix. People that have invested more of themselves in the community have more power to chart the course. It may sound elitist, except that it’s open to anyone. There’s no way I can see for a clique to gain a stranglehold on the site. There’s nothing stopping someone from joining in at any point and working up their own level of influence.
My own experience with the CCCN competition has been rewarding, not just because I won, but also because of the others that have won, and continue to win. The charts are very exciting to watch, and having access to the creators is so great. As a community, we’ve really taken partial responsibility for each others success, since we encourage each other, critique each other and ultimately select each other’s work for production.
The competition aspect of the CCCN has been very healthy and positive – sportsmanship, respect and excellence have resulted from the competitive spirit. Individually, I feel that we all benefit from striving to prove ourselves to each other, and gain each other’s votes. Collectively, we’ve created a community that’s supportive and resilient that’s continuing to get stronger every week.

4. Tell me about Hero High
Hero High came about from a desire to give superheroes back to the kids. Sounds corny I guess, but it’s true. As a kid I loved Batman, Spider-Man, Superman, X-men… I had a dog-eared pile of comics in my room and I read those things until the newsprint was falling apart. Now as a father, I want to share that culture with my sons, but find it challenging at times. It seems like a lot of comics are written at a juvenile level, but with adult sensibilities. 
In recent years, Marvel and DC have come out with ‘all-ages’ versions of their flagship titles, and let me say that as a parent, it’s much appreciated. Nice to find something that I know isn’t going to give me an unpleasant surprise when I’m reading it with my kids. 
So a few years ago, I was trying to brainstorm a bunch of ideas I could pitch for my own series. I was working as an animator at the time, and there would occasionally be producers passing through, touring the studio, and I thought to myself, ‘What would I do if someone important turned to me and said, you’ve got one minute – hit me with a pitch.’ I know it’s a far-fetched scenario, but I wanted to be prepared all the same. If by some miracle I happened to be sitting at a table next to Jon Favreau, or Steven Spielberg, or James Cameron, I wanted to be ready to jump into action. A missed opportunity is a terrible thing.
So I decided to brainstorm a bunch of ideas for pitches, the idea being that I would have a stack of folders sitting on my shelf, ready to go. Hero High came from that, so it was initially conceived as a TV series. 
So when coming up with it, I knew I wanted it to be kid-centric, and the best way to ensure it’s good for children is to have kids in it. If it’s something that can happen to a kid, then it’s suitable for kids to read about. I still wanted it to have real drama and danger, because those kinds of stakes are the most rewarding to read about in adventure/fantasy fiction; saving the world.
One of the things about kids is that they are still very much attached to their immediate family. They are not their own people yet. So the parents and home life of the characters are crucial to the story. Parents all want the same thing for their kids – they want them to be able to stand on their own feet someday. If I knew my kid had some sort of superhuman ability, my concern would be that they learned responsibility, and that they didn’t look down on normal people. If a kid grows up in a superhero-saturated environment, there’s a real danger that they will be completely out-of-touch with basic realities of life; a similar dilemma to the children of the wealthy, who know only privilege.
As I started to sketch things together, the heart of the story came into focus. Adolescence is about identity; fitting in, standing out, making moral choices, taking risks, standing up for yourself, finding your own way… all themes that really work well with the superhero genre. The pressure to be ‘normal’ is very real to kids, so I took that element and amped it up. The superhero parents have made a deal with the government to properly protect and educate their super-powered kids. They selected a town that they all agreed was ‘the most normal town in the world’ and built a special school, outfitted with gadgets and defense systems and staffed by highly-trained secret agents. The normality of the town is key, so every effort is made to preserve their ‘normal’ way of life, like it’s a wilderness reserve or something. No one in the town must find out, so all the heroes and their kids maintain secret identities.
The kids are forbidden to have super-hero identities, or use their powers until they graduate. Only then will they be deemed ready to be heroes. Naturally, the kids all feel that they are ready now, and so they all have costumes and use their powers, and keep it secret from everyone – their teachers, their parents, and for the most part, from each other.
I want it to be playful, but earnest. The old Jack Kirby and Stan Lee comics existed in this special dramatic place; a magic combination of innocence and grit that strikes a chord in the adolescent mind, as well as the minds of adults, when they shut off their ironic reflexes. Hopefully that’s the magic I’m tapping into with Hero High.

5. How did you feel when you won?
I can’t stop smiling. It’s been weeks now, and I’m still laughing at random times. The week before the win, when Hero High was sitting at #1 on the chart, I kept expecting someone else to swoop in and knock me off at the last minute. I couldn’t sleep. It was torture. But in the end, the community pulled through, and I won’t forget that. We all help each other out, because we’re all in the same boat. Such a thrill to see my little pitch in the winner’s circle, so rewarding to know the people responsible for its win.

6. How have you found the process so far?
It makes me feel good to see the new winner each week. These are people that I’ve come to know over the months I’ve been active on Z2H, and those connections get stronger as our work takes shape. Writing is all about networking, more so than any other area I’ve been involved with. There’s no telling what the future holds, but making myself known to these people can only help me, and hopefully I can help them.
The process of working on the comic has been strange and wonderful. I’ve lives with these characters for a long time, and now other people are asking me about them, and drawing them, and bringing them out of my head and into reality… that’s a bit trippy to be honest. I could get used to it though.
J
I’m so happy with the pages I’m seeing. The artist I’m working with has the exact right sensibility for the story – the right playfulness and awesomeness that I think will grab kids by the eyeballs and pull them into a world of fantastic adventure and intrigue.
Everyone at Z2H has been positive, professional and focused. They make me feel like this work is important, and that it will have every chance of success.

7. What would you say you have learned about how comics are made?
I’ve learned about how to communicate with professionals when you’re ‘the guy’. I’m used to the other side – I’ve worked with people where my job is to help them realize their vision. I didn’t really understand the difficulties of being in the captain’s chair before. I’m still learning.

8. Further comments or questions??

      Keep doing this.