Archive for: Beta Books

17 Jan. 2008

Gustav Hayes Editorial Process

Posted by robert under Beta Books, Gustav Hayes | 10 Comments »

Hi everyone.

This week on Gustav Hayes we are slowing down from showing glitzy previews of the actual artwork to go behind the curtain a touch further. To begin. I had asked Morgan Jeske to give his insight into the process of building Gustav Hayes up to date. I thought this would appeal to those pitching and writing scripts - to hear the process from the writers perspective. Yes it is an easy blog post on my part. If I am feeling up to it (bloody head cold) than I might do a follow-up post else I will continue further upon this and more Gustav Hayes news next week. For now, take it away Morgan…

Morgan Jeske self portraitThe Beta Book Editorial Process- Writers’ POV

The information was beamed to our respective brains from satellites the government doesn’t want us to know about, in the form of pink laser beams. It hurt…real hard. But seriously.

As I remember it, a series of introductory emails were exchanged between Robert (my editor) and myself, wherein we compared taste in comics, film, music etc. to get a sense of one another (it’s not what your like that matters, it’s what you like, silly) Quickly we dispensed with the pleasantries and got down to brass tax, reviewing the “script”(I think I wrote the original draft in crayon).

In my case, I had already formatted the script in one of many possible comic script templates. Panel description/action-Dialogue etc. So we had a leg up in that regard. Robert reviewed the script and sent back very detailed and constructive notes, suggesting changes in pacing and panel arrangement. Based on these brilliant notes, I took my baby (script) and cut off its arms (extraneous fat). You see without arms, it will fly out of the cannon faster. I developed the story in a way that allowed me to not get attached to any one aspect, very common law you might say, allowing the process to run very smoothly. I made changes, for the better, and we both approved the finalized script!

Robert (editor extraordinaire) hunkered down for what I can assume was a weekend filled with vodka and smelling salts, and thumb nailed the entire script for my leisurely viewing pleasure. Over at the dashboard, Robert and myself discussed the thumbnails compared to the script, also on the dashboard, and worked out any kinks in the story flow.

Parallel with our discussions of thumbnails, Robert and myself compiled what we refer to as a Vision Document. In this “bible” we crammed all of the influences for the story, be it images or links to similar comics. Also included were the aesthetic choices, such as, color palette, penciling style etc. In my case, I had already produced a story bible prior to the book getting picked up, so it was like a double whammy of culture. The purpose of the Document is to get the editors and the entire art team on the same page with regard to the overall tone and direction of the book. When all of the materials were combined, Robert and I reviewed and approved the Vision Document.

The next step was to choose our art team. This was the moment I had been dreaming about, on the nights I wasn’t dreaming about being the lizard the Kirk fights to the death on ‘Trek”, oh, to be blasted by the mighty rock shooting gun that Spock built(?!). Robert presented me with an artist whose style matched exactly what I described in the Vision Document (it’s really important see!) The Vision Document and the script were sent to the artist, and a series of character sketches were done and loaded onto the Dashboard for review by Robert and myself. After we settled on the art that worked, an official Pin-up to promote the book was requested of the artist. Once it came in we reviewed and approved it. On to Page X!

This is where the magical part of being a comic’s writer comes in. A page was chosen from the script, which represents the overall tone of the book, a page that contains within it, all the awesome the book has to offer. The artist penciled the page, we reviewed, requested revisions and approved. The penciled page was then sent to the inker, who inked (obviously), we reviewed and approved. Next the page was sent to colorist (who also happens to be the inker on ‘Hayes’, BONUS!!) We reviewed, requested changes and requested a few more, then finally approved. Last but not least, the letterer got his shot and turned in the “words” I wrote. Approved! This brings me to why this is so totally and completely awesome, I wrote some trite derivative story, and some really talented people took what I saw in my head and ran with it. In the case of Hayes, the pages that came in were interpreted in totally unique ways, beyond my expectations.

So there you have it, the process as I remember it. If I’ve left anyone or anything out and you’re reading this, and are enraged by my ignorance, please feel free to set your Bowel Disruptors to Pro-lapse and fire away.

I love you Comic Books!

Morgan Jeske
Gustav Hayes- writer


11 Jan. 2008

Comic Creation Madness

Posted by julian under Beta Books | 3 Comments »

Things are moving at breakneck speed here at the Zany Zeros 2 Heroes offices. The Beta Books have been growing steadily along a steep learning curve, and we are all discovering a variety of speed bumps, road blocks, spot checks, open fields and green lights with some smooth streets all along the way.

As Senior Editor, I do have a responsibility to ensure that the books are progressing at a satisfactory level. On Thursday January 10th, we had an all-editors meeting to see how the work is going. The Brothers McElroy is filling up fast, but because all the art chores are being handled by the one-man-band known as Diego, we can anticipate the process taking at least twice as long as a book that has three artists dividing pencils, inks and colours chores. But that’s ok. Part of the Beta Books process is discovering these types of situations. We realize that if an artist is indeed a one-person machine, that the book creation process will take longer. That’s fine, as long as the art being produced is of good quality. And Dy-No-Mite Diego Simone is exceeding the standards of quality.

The dashboard is working quite nicely now too. We wound it up yesterday and it won’t need another oil change or wind-up until next week. If you listen very closely, you can probably hear it chugging away in the background. That low hum. Can you hear it? Well that’s the dashboard!

Awesome Alex Ciselek will be editing The Mix while on the road again, and doin’ his Willie Nelson best too. Actually, he’s going down to Margaritaville in Mexico so he might ditch the Willie and go for a Jimmy  (all you can eat) Buffett .

Jimmy Buffett

I have just been assigned a new book. I can’t go into details right now, but all will be revealed in the coming weeks.

Stay Tooned!

Julian


Are you pitching for Zeros 2 Heroes Comic Creation Nation? Are you working to flesh out your characters? Finishing up your script and figuring out which pages to upload for review? Trying to find an artist for your character sketches and ideas? Working on the final details of your pitches settings? Blogging about your development?

If so, Gustav Hayes wants to hear from you! He mutters to me in my sleep in that lovely stale vodka perfumed voice, “What are they thinking?” while I am struggling with the Zomboids around me. Quickly I answer, “Huh?” in a stylized word balloon over my head which draws my attention away from the Zomboids drooling attack. Looking like he’s about to hurl his cookies, Gustav begins to belt out a song and its like a blast of wind, the Zomboids smash against the wall and begin to melt away. I stumble to pull myself up from the floor only to get a hand from Sue Jones who helps refine Gustav’s question, “What are the people who are pitching for Comic Creation Nation thinking about the beta books?” Again I am very YeahBuWha? The scene ends with a number of shots with Malcom Ellis & Sue while Gustav finishes his version of That’s Entertainment by The Jam *. Gustav sings into a broken mic while balancing atop a few tables piled atop of one another inside the bar. The song and drinks take me back to my parka ridden teenage angst Mod days. Dreams. They mess with your head when you least expect it.

The question is still out there: What are the people who are pitching for Comic Creation Nation thinking about the beta books?

Have We The Editors (man that sounds like a bad bands name :P ), been given enough insight into the comic book creation? Is there anything else you are wondering about in comic book production? Anything else we are not showing or discussing? Are we giving enough insight to the process? Are you thinking about on what your pin-up will want to look like? Do you know which page of your script will make for a good Page X? We (me, my dreams plus everyone at Z2H) really want to know and hear back from YOU the people. The Z2H people! Give us a shout and let us know!

All that said, isn’t it wonderful to see the work being done on the beta books? The Mix & The Brothers McElroy look great. Did you see that teaser for The Mix? Bad ass! Gustav Hayes (the comic, not the dream) is rolling along. Development through rough pencils is being done, reviewed and revisions requested of full penciled pages. Here is a teaser of a panel rough by Mauro

Gustav Hayes rough pencil for Page 1

* Want Z2H editors to dream about your comic? Remember to provide a wonderful and great soundtrack play list that echoes in our dreams (Thanks Morgan!) :)

9 Jan. 2008

THE MIX-Pt. 5

Posted by alex under Beta Books, The Mix | 2 Comments »

reme.jpg

I’m going to be testing the true capabilities of long distance comic production, by attempting to continue editing this comic from La Ventana, Mexico for the next two weeks. I will continue to attend meetings and facilitate production over the internet between kitesurfing and fishing. Things are starting to pick up speed again now, and it feels like the artists are really hitting their stride.
I love what Im seeing from the teams working on the other beta books, Brothers MacElroy and Gustav Hayes both look awesome.
On the Mix this week, Miguel has at least two pages of finished pencils done now, and they look awesome. Here is page two as just an example. Those thugs are badass looking.
pg2lowres.jpg


We’re moving right along here on TBME. We have a bunch of pages pencilled and are moving on to inks and colors. Diego is a madman and is pumping them out like crazy. Unfortunately there isn’t really anything to show you, but as soon as we have some more finished product to roll out, you will all be the first to know. In the meantime, I am going to repost a blog I posted back in August. Hope you all enjoy it.

The Big and Scary Copywrite Monster!

All over the net and at every Con you hear the same question: How can I protect my work and stop people from stealing my ideas?

There are all kinds of slick ideas on how to create a copywrite on your intellectual properties. A common one passed around is to mail your IP to yourself, and then leave the envelope sealed to prove the integrity of the date stamped on it. The premise is to prove that the work was done and completed at a specific date as shown on the front of the envelope. Unfortunately, a little bit of steam and patience invalidates the integrity of this method. You can try a million ways to do it, but, other than officially registering with your government agency, you are better off just doing nothing. The advantage of submitting said work to a copywrite office is that you have a piece of paper stating that that it is yours.

The Golden Rule: Once you create something, it is copywritten.

As soon as you finish that masterpiece or opus, it’s yours (assuming it’s an original piece). It all boils down to burden of proof. If you find that someone is making money off IP that is extremely similar to yours, you need to find a way to prove that you created it first. If you can prove that the story/art/character is yours, and have something to back that up, you have no problem. By paying the fee and submitting it to your local copywrite office, they will send you a reference numbered legal document dated to show that it is yours. If you can spare the money, and you have great faith in your piece, I would highly reccommend doing this. The cost of a proper copywrite is tiny when compared with the ensuing legal fees to prove the work is stolen.

HowlingMan has created a wonderful group called the “Aspiring Comic Creators Guild”, and a question was brought up about how to share information within Z2H while still protecting it. I believe that posting in the public forums would show a greater burden of proof than sharing PMs because more people are seeing your ideas, so there are more accounts of it. There is obviously a flip side to this though. The more people that see it, theoretically the more chances there are to have your work stolen. There is always a risk when showing your work, but consider this: would you rather risk getting your idea stolen, while getting feedback to create a better and more marketable property, or would you like to have the “greatest story never told” hidden away in your dresser drawer where no one will ever see it?

99.9% of everything created was based upon someone else’s work or ideas. How many painters have painted sunsets? How many werewolf stories are there? Multiply the number of years the human race has been around by the exponentially growing number of us on this wonderful planet, and then determine whether your idea is 100% original. Sure they come along once in a while, but most work is simply an artist’s (writer’s are artists too ya know!) interpretation of the same idea. There’s no shame in that. Some of the greatest works in history are pulled from other peoples ideas. Bram Stoker’s Dracula is a perfect example. It was based upon tales passed around from travelling gypsies.

If you would like to find out more information, here are some great links for you:

Canadian Intellectual Property Office

US Copywrite Office

As more stuff pours out of my brain, I will try pass it along your way. If you have any questions about this, or anything else, please shoot me a message or reply.

Cheers,

j


4 Jan. 2008

THE MIX-Pt. 4

Posted by alex under Beta Books, The Mix | 1 Comment »

mei3.JPG
Hello Z2H blogloggers,
The art team is back at work roughing out the revised script after a little holiday break. Things did slow down a bit, due to the Xmas/New Years season, but it looks like we are back on track for 2008.
Santa brought me a new Wacom tablet, and the weather has been perfect for staying inside and drawing. We have a BIG meeting today to go over the beta books progress so far , and any issues that might have come up using the dashboard system. Not much else to report at this time, but I will be continuing to blog every week to keep you up to date on how things are progressing. Stay warm, and don’t eat the yellow snow.

It looks like we finally have page x completely finished, with inks inked, colours coloured, and text lettered.

CLICK ON THE THUMBNAIL TO SEE IT FULL SIZE
leterz.jpg


4 Jan. 2008

Comin’ Up!

Posted by julian under Beta Books | 1 Comment »

Gosh, golly and gee readers! Wasn’t the New Year fun a doozy? A regular paradigm shift occurred ’round midnight to be sure, but I was oblivious to the shift having passed out in front of the SCTV somewhere around 10:30. Let this be a lesson to me and everyone out there in Internetland: you should not start New Year’s Eve festivities by consuming highballs for breakfast, lunch and dinner. Aw, what the heck? It’s only once a year (or so…).

So I thought I’d begin the year by using January the first as a recovery day. I watched a season’s worth of episodes of this nutty Canadian TV show from the ’60s called the Forest Rangers. Wholesome adventures from North Western Ontario. Writing here in the scenic Down Town East Side of Vancouver I can say with confidence that I am light years away from the days of the Forest Rangers.

I began the year on January the second by being on the ball. Got right back to work at the Z2HHQ. We have an all-editors meeting today at two. We are using this opportunity to share anecdotes, experiences, thoughts, concerns, triumphs and tribulations in regards to the Z2H process of Comic Creation. I, your humble editor Julian Lawrence, have had the privilege of editing a number of books for Z2H: from the very first experimental prototype Lotus to the glory that ReBoot is blossoming into.

Now the Beta Books, in conjunction with the work I am doing on ReBoot, are allowing a true refinement and streamlining of the process. Josh, Robert, Alex and I have been in continual communication over the month of December with emails, meetings, teleconferences, and sharing ideas in regards to the dashboard and the comic creation process. During this month scripts were read, thumbnails were created, vision documents were explored, art teams were selected, pinups were designed, Page X chosen, penciled, inked, coloured and lettered. And I can see the whole process happening in four books on the dashboard: The Mix, The Brothers McElroy, Gustav Hayes and ReBoot.

Some of the beta books are progressing at a faster clip than others. The award for the Z2H Fastest Hand in the Land has gotta go to Diego who has penciled, inked and coloured several pages and penciled a good dozen more already of the Brothers McElroy! What a kook!

Welp, I gotta go prepare for said meeting. I’ll fill you all in on the details next week. In the meantime, you can catch up with all the blogging fun to be had with ReBoot at http://rebootcomic.zeros2heroes.com/

See you in the funny papers!

Julian


3 Jan. 2008

Gustav Hayes Pin-ups

Posted by robert under Beta Books, Gustav Hayes | 2 Comments »

Hey everyone,

Welcome to more Gustav Hayes. Today I am going to discuss the pin-up for the book.

During the initial review and development with the writer, we came to what we thought would be a great idea for the pin-up. The pin-up is to characterize the central “hero” of the book for the entire team. We put together and sent this additional information to the art team so they had a good idea of the world for Gustav Hayes. Not everything is detailed in the script, as many who have made pitches can see - settings, themes, and characters need to be fleshed out to help give a better understanding of your vision for the book.

Here is Mauro’s initial pin-up of Gustav (I love this artwork so much, I might even get this shot as a tattoo!)…

Mauro’s initial pin-up of Gustav

As much as the writer and I agreed that this was a great profile shot it was not what we were looking for to really capture the accents of Gustav Hayes. So we asked for a revision and we got…

Gustav Hayes pin-up ver 2

Now here we went from profile shot to full view shot but it still wasn’t exactly what we wanted. Another revision was requested…

Gustav Hayes pin-up ver 3

This was a nice action shot of Gustav (love the jacket!), given that he’s a singer, but it was a little too much Elvis, Sintra and Michael Jackson. Gustav was to have that sad sack look and feel. The reluctant hero so after more reviews, revision we got…

Gustav Hayes pin-up ver 4

This pin-up just nails Gustav! Shows the sad sack of a reluctant hero and a good base for the entire team. It then went from pencils to inks and full coloring (love the jacket and stains!)…

Gustav Hayes completed. Pencils, inks and colors!

Bingo Bango and well here’s… Gustav! You may have noticed that both the pin-up and Page X coloring are using toning. The vision from the writer is to give it the old school ’80s feel to the book. The coloring through-out the book will be mixed with grey tones to give the comic that unique look and feel.

Thoughts? Do you like the pin-ups? Not like the pin-ups? Think that we missed something in your vision of Gustav? What do you think he would look like?

Next week more… wait.. what? *looks into the audience* No… I have no Page X lettered to show you all. Why? Well I am being a tease. I do not want to give too much away before the book is done. Next week, I hope to show you all some penciled “roughs” from Mauro of the first few pages of the full production of the book. Same Gustav time. Same Gustav channel!

*Listens to his ear piece* Oh yeah. Happy New Years! Hope everyone had a good one!


The past week really highlighted the dedication of our team. In spite of the numerous holidays, Diego was a superstar and managed to get at least 6 pages pencilled. There was a noticeable slowdown in communication between everyone, but that is expected with all the holidays. Unfortunately we don’t have anything new to show you, but we will likely have something to tantilize your taste buds next week.

2007 went out with a bang, and I have a great feeling about 2008. I hope each of you had a great holiday season, and I hope 2008 is a great year for each and everyone one of you.

Cheers,

Josh


28 Dec. 2007

Pheewww!

Posted by julian under Beta Books | No Comments »

What a season! And what a year! As 2007 comes to an end, I find myself taking stock of all that has transpired over the previous three hundred and sixty-odd days. And I do mean odd.

If, dear reader, you are following the postings by yours truly and the three Beta Book editors, you will see that the books are coming together quite nicely. This stuff just doesn’t dribble out of the keyboard, mind you. No, no… the editors have to stay on top of the game the whole time, communicating between art teams, clients and writers. Communication, as I have mentioned before, is key to the success of the Comic Creation Z2H has established and the dashboard is an excellent tool for facilitating that.

I have been working with the dashboard in its various incarnations ever since the little feller was a mere gleam in Chief Zero’s eye. Over the course of the last year and a half, the dash has evolved into an almost perfect system for creating comics amongst creators around the world. I say almost perfect because over the course of the month the editors and I have been helping the tech wizards to tweak and fine tune the program into a sleeker, even more efficient device in time for its use on the official launch of the Comic Creation Nation next month.

The techies are monitoring any bugs, glitches or suggestions on a tracking site. Whenever Josh, Robert, Alex or I notice something with the dash that needs a fix, a tweak or added feature to make it even better, then I input the comments into the bug-tracking site and the wizards are on the case and spinning their magic. Candidates whose stories have been selected to be transformed into comics will be suitably impressed with the system Z2H has pioneered.

As the year comes to an end, I find myself remembering all that has transpired: the good, the bad and the ugly. The work we are all doing here at Z2H definitely ranks amongst the good.

Happy New Year and Bonne Annee!

Julian